Glover has made its way to the Nintendo Switch, thanks to the efforts of Interactive Studios, Piko Interactive, and QUByte Interactive. In this review, we’ll dive into what players can expect from the game on this platform.
Originating from Interactive Studios, which you might remember as Dizzy Entertainment and later Blitz Games, this company was established back in 1990 by the Oliver Twins—Andrew and Philip Oliver, the masterminds behind the beloved Dizzy series. In Glover, you’ll step into the shoes—or rather, the glove—of the titular character, navigating through an array of levels in this 3D puzzle platformer. The objective? Skillfully maneuvering Glover and his ball from point A to point B.
Originally launched in 1998 with publisher Hasbro Interactive on the Nintendo 64, and later arriving on the PlayStation under the Atari Interactive label, Glover is now making a resurgence in 2025 on the Switch, courtesy of the QUByte Classic series by QUByte Interactive. Are you ready for a trip back to the Crystal Kingdom?
The storyline takes off when a wizard’s potion-making mishap leads to an explosive accident, scattering the kingdom’s vital crystals and Glover himself. Glover cleverly transforms these crystals into rubber balls, preventing disaster by having them bounce instead of shatter. Aiding this magical journey, Glover, one of the wizard’s enchanted gloves, faces off against Cross-Stitch—the villainous other glove corrupted by a cauldron’s dark magic.
Throughout your adventure, you’ll tackle six distinct worlds named Atlantis, Carnival, Pirates, Prehistoric, Fortress of Fear, and Out of This World. Completing all levels and collecting the elusive Garibs, alongside tackling bonus levels for each world, is your path to mastering the game.
Upon diving into the gameplay, you’ll control Glover using the left analog stick, while the right stick adjusts your camera view. The game allows for zooming with the X button, and you can jump—and double jump—with the A button. Use the B button to dribble the ball or press ZR for a dramatic ground pound. By holding the L button, Glover will balance atop the ball, and a combination of grabbing with B and preparing a slap with A covers long distances. Various ball forms can be explored with the R button, moving beyond the classic rubber ball to unlock new abilities.
As you journey through the revamped Crystal Kingdom on Switch, don’t forget to explore the Extras section once finished. There, the Gallery offers a treasure trove of art, from boss designs to character concepts and more. With a price of $19.99, this nostalgic ride on the Nintendo Switch can inject some retro charm into your gaming library.
Wrapping up my thoughts, Glover combines classic 3D platforming charm with sometimes daunting old-school difficulty. For veterans and newcomers alike, it’s a worthy piece of gaming history to explore. Disclaimer: This review is based on a Nintendo Switch copy provided by QUByte Interactive.