Intel’s XeSS technology has now reached an important milestone, with over 150 games integrating its support. As gamers look forward to the next phase—XeSS 2—there’s a sense of excitement in the air.
Intel made headlines as the first discrete GPU maker to roll out a super-sampling approach with its Intel Arc Alchemist series. Two years down the line, this technology has evolved, leading up to the introduction of XeSS 2. While this new iteration hasn’t yet become mainstream, the original XeSS 1.0 and its updates have already been incorporated into a substantial number of games, as confirmed by Intel’s latest announcement. Gamers can expect even more titles to adopt this tech soon.
For those curious about which games feature XeSS, there’s a comprehensive list that includes various renowned triple-A titles. However, it’s important to note that despite XeSS’ expansion, it still plays catch-up with AMD’s FSR and NVIDIA’s DLSS.
The tweet from Intel Gaming highlights this achievement: they’ve surpassed support in 150 games and more are on the horizon, inviting players to enjoy the benefits of Intel XeSS AI upscaling.
Intel may still have some catching up to do to fully compete with its industry counterparts, yet its progress is noticeable. As it stands, current support is largely centered on XeSS 1 and its updates, whereas XeSS 2 has only just begun its journey in the gaming world. Presently, F1 2024 and Marvel Rivals are among the limited number of games utilizing XeSS 2. However, games like Assassin’s Creed Shadows and Killing Floor 3 are set to embrace this enhanced technology soon.
Meanwhile, some titles benefit from Intel’s XeSS Frame Generation, though it has yet to achieve the widespread usage seen with FSR and DLSS Frame Gen methods. It’s essential to understand that XeSS 2 and Frame Generation capabilities are restricted to Intel’s Arc Battlemage GPUs, with only the Arc B580 and Arc B570 being available, albeit in limited quantities.
For the latest scoop, check out the news shared by @IntelGaming.