Firaxis has just pulled back the curtain on an exciting new update for Civilization 7, and it promises to be a game-changer. With this latest patch, they’re addressing some of the community’s biggest grumbles by allowing players to extend their game beyond the conclusion of the Modern Age. Plus, they’re bringing back the much-loved Team Multiplayer mode from older Civ installments.
Civilization 7 has been nothing short of revolutionary for the series, cleverly splitting gameplay into three unique epochs and stripping away unnecessary layers of micromanagement. Yet, despite its innovations, not all of its features have hit the sweet spot for fans. There have been some hiccups, but the incoming 1.2 update, expected this month, aims to turn skeptics into believers.
In this update, the highly anticipated One More Turn feature makes its debut. While a victor will still be declared when the Modern Age wraps up, this feature lets you continue playing, vying for a different victory condition or even playing indefinitely. Firaxis is also exploring ways to incorporate this into single-Age games, meaning you could potentially immerse yourself endlessly in the Antiquity or Exploration Ages.
If you’re the competitive sort who likes to team up with a pal, you’ll be thrilled to know that Team Multiplayer is coming back. This fan-favorite mode from Civ 6 allows multiple players to grow their civilizations side-by-side, competing against another squad for ultimate glory, with the top-performing player securing the win for their team.
A major gripe among players has been the repetitive feel of maps and resource generation. Firaxis is stepping up by introducing ten fresh resources and mixing up their generation. They assure, “Every Age guarantees certain key resources for unlocking civilizations and advancing along the Economic Legacy Path.” The result? Resources will now vary more, making exploration, trading, and strategic planning between Ages feel dynamic and fresh.
Additionally, they’re rolling out a new Hemisphere Identity system, meaning some resources will be tied to specific map zones. Collectively, these tweaks promise a more unpredictable and diverse gaming experience, a shot in the arm that Civ 7 has sorely needed. They’ve taken steps to enhance map interactions before, but this one could be the real game-changer.
The update will also put a new emphasis on Food in the late game, decrease the frequency of catastrophic natural disasters, and introduce a ‘Repair All’ feature to ease up on micromanagement chores.
Set your calendars for the big day: April 22nd is when Civilization 7’s update 1.2 is slated to arrive. You can dive deep into the details by checking out Firaxis’ full rundown of the update.
Firaxis is hard at work on a bunch of other promised features too, even if they won’t make it into this update. We’re talking about Steam Workshop support, auto-explore options, enhanced game setup settings, and even more map types and sizes.
While the update brews, why not peruse our ranking of the top Civ 7 leaders? Or, if you need a change of scenery, explore some other fantastic 4X games to mix things up a bit.
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