While the last two God of War games have captivated audiences, the future of the series remains shrouded in uncertainty. Santa Monica Studio, the creative force behind the franchise, has kept tight-lipped about any upcoming projects. Speculation abounds in the gaming community, with some insiders guessing the studio might be taking a breather from God of War to focus on a new intellectual property. Meanwhile, others believe they’re crafting a new installment with Atreus front and center.
Introducing a main God of War title without Kratos could indeed stir up debate among die-hard fans. Yet, considering the conclusion of God of War: Ragnarok, the idea isn’t as implausible as it might seem. If Atreus steps into the protagonist role, perhaps Santa Monica Studio could fill Kratos’s void by revisiting some of the techniques that made God of War (2018) so memorable.
Switching the protagonist to Atreus would naturally change the game’s dynamic. Given how God of War 2018 diverged from its predecessors mainly due to its fresh perspective, we could see a similar departure in style. The original trilogy presented brutal, fast-paced action with Kratos wreaking havoc in grand fashion. The games had him decapitating foes, trampling through hellish landscapes, and engaging in chaotic battles reminiscent of early 2000s hack-and-slash hits like Devil May Cry. They were viewed from a third-person camera that showed off the epic scale of his opponents.
In stark contrast, God of War (2018) and its sequel opted for a more intimate, over-the-shoulder viewpoint, emphasizing solo encounters and adding a personal touch to the gameplay. This shift aligned the series with the style of other Sony action-adventure titles, marking a significant evolution in its presentation.
Rumors suggest the next chapter of God of War might transport players to Ancient Egypt. This potential setting change would naturally introduce Egyptian deities into the mix. Should this rumor hold true, Santa Monica Studio will need to craft an innovative experience to ensure the game distinguishes itself within the series.
An Egyptian adventure led by Atreus could experiment with alternating perspectives. Perhaps the game would retain a third-person view for exploration while switching to first-person during combat, particularly when using Atreus’s bow. Such a concept would certainly be ambitious, but if executed well, it could breathe new life into the franchise’s well-established gameplay style.
All in all, as we await official word from Santa Monica Studio, the community is buzzing with theories and what-ifs. Whether the next God of War transports us to Ancient Egypt or explores new realms, one thing is certain: it’ll be a thrilling journey for fans old and new.